

Hardpoint: Removed spawns that were too close to P2 and P5.Control: Conditional Attacker spawns added to reduce travel time to Zone A.Control: Extended Zone A up to the platform outside of “green” room.Hardpoint: Adjusted distance of spawns from P1 to each side of the map to reduce chances of spawning beside or behind enemy team.Control: Adjusted Zone B to allow capturing against the pizza counter.Hardpoint: Addressed an issue that allowed players to capture P3 Hardpoint outside of the intended boundary.Golova added to rotation in Multi-Team modes.Mansion added to rotation in Gunfight and Face Off.Miami Strike 24/7 playlist also available at launch.Miami Strike will replace the original Miami map in all core modes with the exception of Combined Arms, Search & Destroy, and VIP Escort.Miami Strike added to 6v6 rotation in Multiplayer modes.Players can now earn Weapon XP and Challenge progress by using any weapon, even if they do not currently own it (for example, using another player’s weapon picked up from the ground that the player does not currently own).Updated attachment description to clarify pros and cons.Still requires a direct hit for a 1-hit kill. Rockets now inflict more damage to enemies with Flak Jacket in Hardcore.Greatly increased length of straight rocket flight path.This attachment now adds damage to both enemies and vehicles. Redesigned the 4.7” Takedown Barrel attachment into a “Tight Snub” Barrel.Dual Wield: Bullet trajectories are now more varied when firing both guns simultaneously.Disabled glint effect on sniper rifles with Iron Sights equipped.Complete tuning pass on Muzzle and Underbarrel attachments that affect Recoil on SMGs.Modified bullet pattern to add slightly more horizontal trajectories.Reduced accuracy with prolonged firing.Increased mid-range damage range by 33%.Complete tuning pass on Muzzle and Underbarrel attachments that affect Recoil on assault rifles.

Addressed instances of the weapon feeling “floaty” when firing for a prolonged amount of time.Complete tuning pass on weapon accuracy, weapon movement, and visual clarity while firing with any Optic attachment.Improved visibility while firing in ADS.The full list of patch notes can be found below: Weapons
